This definitely turned out to be longer than planned. Are you (as a player) bogging down your game in the name of action economy? Or are you, being considerate of real time, making bad decisions and wasting resources just to use your action on something?
https://mindweaverpg.wordpress.com/2021/02/10/low-impact-actions-and-the-cost-of-the-action-economy/
The party ended up getting a little sidetracked by a whole nest of ogres.
#playreport
https://mindweaverpg.wordpress.com/2023/06/30/play-report-kotb-barrier-march-session-52-surprise-ogres/
Searching for more information about the lay of the land around the bugbear crag, the party ends up ambushing a patrol, but when the ambush doesn't get surprise, the battle is far more even than intended.