Warning: This item is a dungeon breaker. I don't often rely on locked doors that make the party go and find a key, probably because in Mind Weave teleportation is cheap, but this puts it in the players' hands to level hop as desired. I figure that's not for everyone, but I like the players to have freedom to get themselves into real messes from time to time.
https://mindweaverpg.wordpress.com/2020/12/15/biweekly-item-helm-of-looking-before-teleporting/
The party ended up getting a little sidetracked by a whole nest of ogres.
#playreport
https://mindweaverpg.wordpress.com/2023/06/30/play-report-kotb-barrier-march-session-52-surprise-ogres/
Searching for more information about the lay of the land around the bugbear crag, the party ends up ambushing a patrol, but when the ambush doesn't get surprise, the battle is far more even than intended.