Minor, consumable magic items have a place in the game creating atmosphere and (hopefully) helping players understand that consumables are a resource, not a trophy.
https://mindweaverpg.wordpress.com/2022/08/02/biweekly-item-chalk-of-permanence-add/
The party ended up getting a little sidetracked by a whole nest of ogres.
#playreport
https://mindweaverpg.wordpress.com/2023/06/30/play-report-kotb-barrier-march-session-52-surprise-ogres/
Searching for more information about the lay of the land around the bugbear crag, the party ends up ambushing a patrol, but when the ambush doesn't get surprise, the battle is far more even than intended.