Running a tournament in Haven was something I've looked forward to for years. Having the players finally organize it themselves (it never made sense for me to) turned out really well, though different. The sheer number of effectively fight to the death events made it hard. We'll probably score things differently next time.
https://mindweaverpg.wordpress.com/2020/11/07/haven-the-tournament-at-prickly-keep/
The party ended up getting a little sidetracked by a whole nest of ogres.
#playreport
https://mindweaverpg.wordpress.com/2023/06/30/play-report-kotb-barrier-march-session-52-surprise-ogres/
Searching for more information about the lay of the land around the bugbear crag, the party ends up ambushing a patrol, but when the ambush doesn't get surprise, the battle is far more even than intended.